Added input for BLOODJOE

This commit is contained in:
Jers 2025-08-14 18:04:42 -05:00
parent cd3ae0569a
commit 2accdcac2a
20 changed files with 2552 additions and 3 deletions

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using System;
using UnityEngine;
public class PlayerMovement : MonoBehaviour
{
private InputControls _controls;
private Vector2 _input;
[SerializeField] private float speed;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
_controls = new InputControls();
_controls.Enable();
}
// Update is called once per frame
void Update()
{
_input = _controls.Player.Move.ReadValue<Vector2>();
Debug.Log(_input);
}
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