Fixed reference to player in PlayerCamera

This commit is contained in:
Jers 2025-08-14 19:45:52 -05:00
parent 3680b76ab8
commit 5c07c38ef0

View File

@ -19,7 +19,6 @@ public class PlayerMovement : MonoBehaviour
void Update()
{
_input = _controls.Player.Move.ReadValue<Vector2>();
Debug.Log(_input);
}
private void FixedUpdate()