22 lines
441 B
C#
22 lines
441 B
C#
using UnityEngine;
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public class PlayerCamera : MonoBehaviour
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{
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public Transform player;
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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Vector3 PlayerPos = player.position;
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PlayerPos.y = 0;
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PlayerPos.z = -10;
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transform.position = PlayerPos;
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}
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}
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