20 lines
431 B
C#
20 lines
431 B
C#
namespace State.GameStateMachine
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{
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public class PlayLevel : GameState
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{
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public override void OnEnter(StateMachine machine)
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{
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base.OnEnter(machine);
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}
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public override void OnExit()
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{
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throw new System.NotImplementedException();
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}
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public override void Update()
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{
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throw new System.NotImplementedException();
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}
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}
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} |