19 lines
403 B
C#
19 lines
403 B
C#
using System;
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using UnityEngine;
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namespace State.GameStateMachine
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{
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public class GameStateMachine : StateMachine
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{
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public static GameStateMachine Instance;
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private void Awake()
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{
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if (Instance) Destroy(gameObject);
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Instance = this;
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DontDestroyOnLoad(gameObject);
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ChangeState(new MainMenu());
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}
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}
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} |