2025-08-20 23:05:33 -05:00

19 lines
403 B
C#

using System;
using UnityEngine;
namespace State.GameStateMachine
{
public class GameStateMachine : StateMachine
{
public static GameStateMachine Instance;
private void Awake()
{
if (Instance) Destroy(gameObject);
Instance = this;
DontDestroyOnLoad(gameObject);
ChangeState(new MainMenu());
}
}
}