2025-08-14 17:31:39 -05:00

12 lines
271 B
C#

using UnityEngine;
[CreateAssetMenu(menuName = "Level")]
public class Level : ScriptableObject
{
public AudioClip BGM => bgm;
public string SceneName => sceneName;
[SerializeField] private AudioClip bgm;
[SerializeField] private string sceneName;
}