added turnaround
This commit is contained in:
parent
4acaaa56e7
commit
8ed794569e
37
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Assets/Scripts/Player/Movement.cs
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Player
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{
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[RequireComponent(typeof(Rigidbody2D))]
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public class Movement : MonoBehaviour
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{
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[SerializeField] private float runSpeed;
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[SerializeField] private float springPower;
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[SerializeField] private SpriteRenderer spriteRenderer;
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[SerializeField] private float turnDelay;
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private bool _onSpring;
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private Rigidbody2D _rb;
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private bool _grounded = true;
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private bool _facingLeft;
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{
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|
||||
m_Flags: 1
|
||||
m_ColliderType: 1
|
||||
m_ColliderType: 2
|
||||
|
||||
@ -33,4 +33,4 @@ MonoBehaviour:
|
||||
e33: 1
|
||||
m_InstancedGameObject: {fileID: 0}
|
||||
m_Flags: 1
|
||||
m_ColliderType: 1
|
||||
m_ColliderType: 2
|
||||
|
||||
@ -33,4 +33,4 @@ MonoBehaviour:
|
||||
e33: 1
|
||||
m_InstancedGameObject: {fileID: 0}
|
||||
m_Flags: 1
|
||||
m_ColliderType: 1
|
||||
m_ColliderType: 2
|
||||
|
||||
@ -33,4 +33,4 @@ MonoBehaviour:
|
||||
e33: 1
|
||||
m_InstancedGameObject: {fileID: 0}
|
||||
m_Flags: 1
|
||||
m_ColliderType: 1
|
||||
m_ColliderType: 2
|
||||
|
||||
@ -33,4 +33,4 @@ MonoBehaviour:
|
||||
e33: 1
|
||||
m_InstancedGameObject: {fileID: 0}
|
||||
m_Flags: 1
|
||||
m_ColliderType: 1
|
||||
m_ColliderType: 2
|
||||
|
||||
@ -33,4 +33,4 @@ MonoBehaviour:
|
||||
e33: 1
|
||||
m_InstancedGameObject: {fileID: 0}
|
||||
m_Flags: 1
|
||||
m_ColliderType: 1
|
||||
m_ColliderType: 2
|
||||
|
||||
@ -33,4 +33,4 @@ MonoBehaviour:
|
||||
e33: 1
|
||||
m_InstancedGameObject: {fileID: 0}
|
||||
m_Flags: 1
|
||||
m_ColliderType: 1
|
||||
m_ColliderType: 2
|
||||
|
||||
@ -33,4 +33,4 @@ MonoBehaviour:
|
||||
e33: 1
|
||||
m_InstancedGameObject: {fileID: 0}
|
||||
m_Flags: 1
|
||||
m_ColliderType: 1
|
||||
m_ColliderType: 2
|
||||
|
||||
@ -33,4 +33,4 @@ MonoBehaviour:
|
||||
e33: 1
|
||||
m_InstancedGameObject: {fileID: 0}
|
||||
m_Flags: 1
|
||||
m_ColliderType: 1
|
||||
m_ColliderType: 2
|
||||
|
||||
@ -33,4 +33,4 @@ MonoBehaviour:
|
||||
e33: 1
|
||||
m_InstancedGameObject: {fileID: 0}
|
||||
m_Flags: 1
|
||||
m_ColliderType: 1
|
||||
m_ColliderType: 2
|
||||
|
||||
@ -33,4 +33,4 @@ MonoBehaviour:
|
||||
e33: 1
|
||||
m_InstancedGameObject: {fileID: 0}
|
||||
m_Flags: 1
|
||||
m_ColliderType: 1
|
||||
m_ColliderType: 2
|
||||
|
||||
@ -33,4 +33,4 @@ MonoBehaviour:
|
||||
e33: 1
|
||||
m_InstancedGameObject: {fileID: 0}
|
||||
m_Flags: 1
|
||||
m_ColliderType: 1
|
||||
m_ColliderType: 2
|
||||
|
||||
@ -33,4 +33,4 @@ MonoBehaviour:
|
||||
e33: 1
|
||||
m_InstancedGameObject: {fileID: 0}
|
||||
m_Flags: 1
|
||||
m_ColliderType: 1
|
||||
m_ColliderType: 2
|
||||
|
||||
@ -33,4 +33,4 @@ MonoBehaviour:
|
||||
e33: 1
|
||||
m_InstancedGameObject: {fileID: 0}
|
||||
m_Flags: 1
|
||||
m_ColliderType: 1
|
||||
m_ColliderType: 2
|
||||
|
||||
@ -33,4 +33,4 @@ MonoBehaviour:
|
||||
e33: 1
|
||||
m_InstancedGameObject: {fileID: 0}
|
||||
m_Flags: 1
|
||||
m_ColliderType: 1
|
||||
m_ColliderType: 2
|
||||
|
||||
@ -33,4 +33,4 @@ MonoBehaviour:
|
||||
e33: 1
|
||||
m_InstancedGameObject: {fileID: 0}
|
||||
m_Flags: 1
|
||||
m_ColliderType: 1
|
||||
m_ColliderType: 2
|
||||
|
||||
@ -33,4 +33,4 @@ MonoBehaviour:
|
||||
e33: 1
|
||||
m_InstancedGameObject: {fileID: 0}
|
||||
m_Flags: 1
|
||||
m_ColliderType: 1
|
||||
m_ColliderType: 2
|
||||
|
||||
@ -33,4 +33,4 @@ MonoBehaviour:
|
||||
e33: 1
|
||||
m_InstancedGameObject: {fileID: 0}
|
||||
m_Flags: 1
|
||||
m_ColliderType: 1
|
||||
m_ColliderType: 2
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user