Reviewed-on: #2 Co-authored-by: Jeremy Smitherman <Jeremysmitherman@gmail.com> Co-committed-by: Jeremy Smitherman <Jeremysmitherman@gmail.com>
11 lines
232 B
C#
11 lines
232 B
C#
using UnityEngine;
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namespace State.Game
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{
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public class MainStateMachine : Machine
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{
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public GameObject MainMenuPrefab => mainMenuPrefab;
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[SerializeField] private GameObject mainMenuPrefab;
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}
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} |