SpringJam2026/Assets/Scripts/State/Game/MainStateMachine.cs
Jeremy Smitherman 1523485fe2 feat/state (#2)
Reviewed-on: #2
Co-authored-by: Jeremy Smitherman <Jeremysmitherman@gmail.com>
Co-committed-by: Jeremy Smitherman <Jeremysmitherman@gmail.com>
2026-04-24 18:57:06 +00:00

11 lines
232 B
C#

using UnityEngine;
namespace State.Game
{
public class MainStateMachine : Machine
{
public GameObject MainMenuPrefab => mainMenuPrefab;
[SerializeField] private GameObject mainMenuPrefab;
}
}