14 lines
381 B
C#
14 lines
381 B
C#
using UnityEngine.SceneManagement;
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namespace State.Game
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{
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public class MainMenuState : GameState
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{
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public override void OnEnter(Machine machine)
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{
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base.OnEnter(machine);
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SceneManager.LoadScene("MainMenu", LoadSceneMode.Additive);
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SceneManager.SetActiveScene(SceneManager.GetSceneByName("MainMenu"));
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}
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}
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} |