Added service locator, BGM service, and SFX service #1
13
.idea/.idea.SpringJam2026/.idea/.gitignore
generated
vendored
Normal file
13
.idea/.idea.SpringJam2026/.idea/.gitignore
generated
vendored
Normal file
@ -0,0 +1,13 @@
|
||||
# Default ignored files
|
||||
/shelf/
|
||||
/workspace.xml
|
||||
# Rider ignored files
|
||||
/modules.xml
|
||||
/contentModel.xml
|
||||
/projectSettingsUpdater.xml
|
||||
/.idea.SpringJam2026.iml
|
||||
# Editor-based HTTP Client requests
|
||||
/httpRequests/
|
||||
# Datasource local storage ignored files
|
||||
/dataSources/
|
||||
/dataSources.local.xml
|
||||
4
.idea/.idea.SpringJam2026/.idea/encodings.xml
generated
Normal file
4
.idea/.idea.SpringJam2026/.idea/encodings.xml
generated
Normal file
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<?xml version="1.0" encoding="UTF-8"?>
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8
.idea/.idea.SpringJam2026/.idea/indexLayout.xml
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Normal file
8
.idea/.idea.SpringJam2026/.idea/indexLayout.xml
generated
Normal file
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<?xml version="1.0" encoding="UTF-8"?>
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<explicitExcludes />
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|
||||
6
.idea/.idea.SpringJam2026/.idea/vcs.xml
generated
Normal file
6
.idea/.idea.SpringJam2026/.idea/vcs.xml
generated
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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||||
<mapping directory="" vcs="Git" />
|
||||
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|
||||
8
Assets/Audio.meta
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8
Assets/Audio.meta
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assetBundleVariant:
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139
Assets/Audio/Mixer.mixer
Normal file
139
Assets/Audio/Mixer.mixer
Normal file
@ -0,0 +1,139 @@
|
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8
Assets/Audio/Mixer.mixer.meta
Normal file
8
Assets/Audio/Mixer.mixer.meta
Normal file
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8
Assets/Audio/Tracks.meta
Normal file
8
Assets/Audio/Tracks.meta
Normal file
@ -0,0 +1,8 @@
|
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|
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459
Assets/Scenes/Bootstrap.unity
Normal file
459
Assets/Scenes/Bootstrap.unity
Normal file
@ -0,0 +1,459 @@
|
||||
%YAML 1.1
|
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81
Assets/Scripts/Management/BGM.cs
Normal file
81
Assets/Scripts/Management/BGM.cs
Normal file
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using System.Collections;
|
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using UnityEngine;
|
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namespace Management
|
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{
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[RequireComponent(typeof(AudioSource))]
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public class BGM : MonoBehaviour
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{
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private static BGM _instance;
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private AudioSource _audioSource;
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private float _originalVolume;
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{
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{
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Debug.LogWarning("BGM: Selected clip is null");
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return;
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}
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StopAllCoroutines();
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if (t <= 0)
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{
|
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|
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|
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}
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else
|
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{
|
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StartCoroutine(FadeInRoutine(clip, t));
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}
|
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}
|
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|
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private IEnumerator FadeInRoutine(AudioClip clip, float t)
|
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{
|
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var timer = 0f;
|
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var startVolume = _audioSource.volume;
|
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|
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|
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|
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yield return null;
|
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|
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|
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|
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|
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{
|
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Destroy(gameObject);
|
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return;
|
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}
|
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|
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_originalVolume = _audioSource.volume;
|
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DontDestroyOnLoad(gameObject);
|
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}
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}
|
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}
|
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2
Assets/Scripts/Management/BGM.cs.meta
Normal file
2
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49
Assets/Scripts/Management/SFX.cs
Normal file
49
Assets/Scripts/Management/SFX.cs
Normal file
@ -0,0 +1,49 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
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namespace Management
|
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{
|
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[RequireComponent(typeof(AudioSource))]
|
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public class SFX : MonoBehaviour
|
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{
|
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[SerializeField] private int maxActiveClips;
|
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|
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private static SFX _instance;
|
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private AudioSource _audioSource;
|
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private Dictionary<AudioClip, int> _clipsInProgress;
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public void PlayOneShot(AudioClip clip, float volume = 1f)
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{
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if (clip == null) return;
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if (!_clipsInProgress.TryAdd(clip, 1))
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{
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if (_clipsInProgress[clip] >= maxActiveClips) return;
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_clipsInProgress[clip]++;
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}
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_audioSource.PlayOneShot(clip, volume);
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StartCoroutine(ClearClip(clip));
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}
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private IEnumerator ClearClip(AudioClip clip)
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{
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yield return new WaitForSeconds(clip.length);
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_clipsInProgress[clip]--;
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if (_clipsInProgress[clip] <= 0) _clipsInProgress.Remove(clip);
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}
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private void Awake()
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{
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if (_instance != null && _instance != this)
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{
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Destroy(gameObject);
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return;
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}
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_instance = this;
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DontDestroyOnLoad(gameObject);
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}
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}
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}
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2
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26
Assets/Scripts/Management/Services.cs
Normal file
26
Assets/Scripts/Management/Services.cs
Normal file
@ -0,0 +1,26 @@
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using UnityEngine;
|
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namespace Management
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{
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public class Services : MonoBehaviour
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{
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public static Services Instance { get; private set; }
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public BGM BGM => bgm;
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public SFX SFX => sfx;
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[SerializeField] private BGM bgm;
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[SerializeField] private SFX sfx;
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private void Awake()
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2
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121
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Loading…
x
Reference in New Issue
Block a user